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Dragon's Maze
Alive // Well (DGM-121) - Dragon's Maze
Alive // Well (DGM-121) - Dragon's Maze
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$0.25 CAD
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Sorcery // Sorcery
Uncommon
Nils Hamm
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh
Alive
Put a 3/3 green Centaur creature token onto the battlefield.
/
Well
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Put a 3/3 green Centaur creature token onto the battlefield.
/
Well
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
