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Secret Lair Drop
Avabruck Caretaker (SLD-1608) - Secret Lair Drop (Borderless) Foil
Avabruck Caretaker (SLD-1608) - Secret Lair Drop (Borderless) Foil
Regular price
$7.95 CAD
Regular price
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$7.95 CAD
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Creature — Human Werewolf // Creature — Werewolf
Mythic
Kev Walker
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhHexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
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Hollowhenge Huntmaster
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound
When purchasing this unique product, please keep in mind that this card only appears in the Secret Lair Summer Superdrop 2024 and will ship out to you after the seller receives the product directly from Wizards of the Coast.The estimated time frame for sellers to receive stock is not fixed, so it could be anywhere between 1 - 10 weeks for delivery.
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
----------------
Hollowhenge Huntmaster
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound
When purchasing this unique product, please keep in mind that this card only appears in the Secret Lair Summer Superdrop 2024 and will ship out to you after the seller receives the product directly from Wizards of the Coast.The estimated time frame for sellers to receive stock is not fixed, so it could be anywhere between 1 - 10 weeks for delivery.
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
